Table 7-1: Purchase DCs
Purchase DC |
Item Cost |
Purchase DC |
Item Cost |
2 |
$5 |
42 |
$1,200,000 |
3 |
$12 |
43 |
$1,500,000 |
4 |
$20 |
44 |
$2,000,000 |
5 |
$30 |
45 |
$2,750,000 |
6 |
$40 |
46 |
$3,500,000 |
7 |
$55 |
47 |
$5,000,000 |
8 |
$70 |
48 |
$6,500,000 |
9 |
$90 |
49 |
$9,000,000 |
10 |
$120 |
50 |
$12,000,000 |
11 |
$150 |
51 |
$15,000,000 |
12 |
$200 |
52 |
$20,000,000 |
13 |
$275 |
53 |
$27,500,000 |
14 |
$350 |
54 |
$35,000,000 |
15 |
$500 |
55 |
$50,000,000 |
16 |
$650 |
56 |
$65,000,000 |
17 |
$900 |
57 |
$90,000,000 |
18 |
$1,200 |
58 |
$120,000,000 |
19 |
$1,500 |
59 |
$150,000,000 |
20 |
$2,000 |
60 |
$200,000,000 |
21 |
$2,750 |
61 |
$275,000,000 |
22 |
$3,500 |
62 |
$350,000,000 |
23 |
$5,000 |
63 |
$500,000,000 |
24 |
$6,500 |
64 |
$650,000,000 |
25 |
$9,000 |
65 |
$900,000,000 |
26 |
$12,000 |
66 |
$1,200,000,000 |
27 |
$15,000 |
67 |
$1,500,000,000 |
28 |
$20,000 |
68 |
$2,000,000,000 |
29 |
$27,500 |
69 |
$2,750,000,000 |
30 |
$35,000 |
70 |
$3,500,000,000 |
31 |
$50,000 |
71 |
$5,000,000,000 |
32 |
$65,000 |
72 |
$6,500,000,000 |
33 |
$90,000 |
73 |
$9,000,000,000 |
34 |
$120,000 |
74 |
$12,000,000,000 |
35 |
$150,000 |
75 |
$15,000,000,000 |
36 |
$200,000 |
76 |
$20,000,000,000 |
37 |
$275,000 |
77 |
$27,500,000,000 |
38 |
$350,000 |
78 |
$35,000,000,000 |
39 |
$500,000 |
79 |
$50,000,000,000 |
40 |
$650,000 |
80 |
$65,000,000,000 |
41 |
$900,000 |
81 |
$90,000,000,000 |
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Purchase DC: To determine the purchase DC of a D&D magic item, multiply the market price of the item (given in gold pieces) by 20 and compare the result with Table 7-1: Purchase DCs in the d20 Modern Roleplaying Game. Reduce the purchase DC by 2 for magic items that lose some of their power (or spell-like effects) when brought into the mundane world.
BRINGING THROUGH TREASURE
D&D is awash in gold pieces. Roughly a gold piece is about $20, thus, a pouch of 100 gold pieces is worth around $2,000.
Once you have a dollar value, you can use Table 7-1 of the d20 Modern Roleplaying Game to find the equivalent purchase DC. As a rule of thumb, doubling the cost of an item raises its purchase DC by +3, while halving it reduces the purchase DC of an item by –3.
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